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Parikshit Saraswat
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Cube Wars - A Top-down Shooter Game Engine

- Modified the SumoDX engine that was created in the course "Introduction to Game Development using DirectX and C++" on MVA and removed the redundant features. - Added Dynamic Texture Mapping and Mesh Creation for run-time creation of enemies. - Added gameplay elements such as Bullet Instantiation and Boss mode. - Added Difficulty and Wave management to the State Machine. - Attached the camera to the player for a Top-Down Overview. - Added functionality for selecting the nearest target to aim.

Source on Github

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